A religion can never truly be killed as long as you have at least one faithful unit, and one of our worshipers back at the temple is uplifted to become the new prophet. Our prophet's slain, but we win the fight with our army of Penitents. "The power and abilities from each unit comes from their deep faith." That’s some serious faith." This 'Ascended One' was also a unit upgrade, as we saw when we zoomed in to see the flayed woman strapped to the top controlling it. A large spider-like robot emerges from the east, laying waste to a sizable portion of our force. The enemy cult has one surprise up their sleeve. Using actual humans as a limiting third resource is a fun concept The enemy also suffers from this effect, and a key strategy involves lowering enemy faith in order to neutralize and convert them. The prophet exudes an aura around them to protect nearby forces against this drain, and there are other units you can train to do the same in order to split your forces. If this faith ever dropped to zero, the unit would abandon our cause altogether. Enemy-controlled territory would normally drain our units’ inner faith, an individual bar on all your troops.
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